This 9 week E-Course serves as a roadmap for understanding the discipline of character design. Starting with a foundation in basic draftsmanship and progressing to figure drawing, we will take a multi-week journey in exploring this discipline. You will learn basic drawing techniques and hear from the world's top character designers.
Yes. Each week comes with a series of assignments or prompts. This is designed to put concepts into practice and give you experience with drawing, observation and design.
The process of designing original characters and an understanding of how to improve your work over time. People spend a lifetime mastering this discipline, but starting with a focus on the proper techniques can dramatically improve your designs.
Right when you sign up! This is an e-course which sends you weekly training materials and assignments, every week, for 9 weeks. Working through each week is spaced out over 2.5 months to give you time to truly understand concepts in the proper order.
Artist & Animator.
Working at Walt Disney Animation.
Robert Huth is an animator and artist currently working at Disney Animation Studios in Burbank CA. He has animated on films such as Wreck It Ralph, Frozen and Moana. In addition to this, he's had experience as an Animation Supervisor for Zootopia and Wreck It Ralph 2 working along-side the character design, modeling and rigging team to produce many of Disney's memorable characters. He has a BFA from Ringling School of Art & Design and has been working in full time feature film production for the last 10 years.
Robert lives in Burbank with his wife Christal and their son Caleb. He is passionate about art and design and hopes this course can serve as a valuable resource for you.
Learn more about Robert on the MM Podcast
Enrolling in this course gets you started instantly. The first weeks content and assignments will be available right after you sign up, and then following weeks will be emailed to you.
Mastering any discipline is about first understanding the fundamentals and then being guided to put ideas into constant practice. The best character designers are those who draw and concept constantly.
For these 9 weeks we're going to insist that you draw, concept, observe and design. You're going to put in the pencil mileage, which is the only way to grow.
To learn more about this course see the course preview.
Each week you will recieve an email with that weeks content.
This is for those who are pursuing character work as a career or simply want to go in depth with Robert on improving their work.
This course is not a live mentorship course, but rather an e-course which will guide you week by week.
Doing a caricature is a great exercise for character designers. It gives you a human reference as a starting point from which you can exaggerate and emphasize features.
During the production of our interview series we put a few guys on the spot and had some fun. We asked Trent to caricature Bobby. He came up with a great first draft and dropped some great pointers along the way.
Trent's example shows the need for both solid technical skills and design principles to create appealing designs. In this course, this will be our emphasis. On being solid with our technical skills and starting to master the principles of strong character design.
Taylor Peters basic drawing exercises. Great touch on the shading!
René Andritsch with a lovely example of basic form drawing.
Jens Willads Ullerup with a great form drawing exercise.
Armando Javier Saldívar with a great hands and feet exercise.
To see more student work after you register, join the private student group.
One of our students, Jens Willads Ullerup, started a private Facebook group for students of this course to post their assignments and get feedback from other students.
This course is designed to build your skills in a specific order. Solid drawing is the foundation for more artistic and appealing characters. Learning to properly build forms and put them in perspective is a pre-requisite for more advanced character designs.
This is not a sprint, but a marathon. We're going to take it step by step and give ourselves enough time to focus on each concept.
As we move past solid drawing we'll explore the idea generation process and design our own characters. Creating original characters is a fun process and helps us create a workflow for future characters.
We will also emphasize the idea of caricature. The process of exaggerating features and persona's in a design.
This 9 week journey should be fun and informative and we look forward to seeing you share your designs with the world!
-Bobby & Michael